In
the movie Star Trek IV: The Voyage Home,
the crew of the USS Enterprise goes back in time to 1980’s San Francisco in
order to find an artifact needed to save their own future world.
There
was a lot of sly humour in this film and one of my favourite scenes takes place
when Scotty and Bones McCoy visit a corporate office. Scotty tries in vain to issue
commands to a desktop computer by simply talking to it—as he would, of course,
be able to do back on his starship. Even the computer mouse bamboozles him.
For
a long time in our digital history, everyone assumed that speech recognition
would be the ultimate means by which people would interact with computers. A
lot of research effort has gone into speech recognition technology over the
years, almost from the very beginning of the computer age. But it has been slow
to develop and never really took off in the consumer space.
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[KKalyan/Flickr] |
It
seems that, after 130 years, the best text input device we have is still the qwerty keyboard — now miniaturized and
operated by thumb and forefinger.
And
that—the finger, the thumb, the gesture—is increasingly becoming the means by
which we communicate with computers today. Spearheaded by Apple’s wildly
successful consumer products, our interactions with technology have become so
direct, so tactile, using such an economy of motion, that they feel almost inevitable.
We
started with the mouse, of course, with the point-and-click. But today the
human hand itself is our own built-in interface to digital technology. Using
only our fingers we open files, play music, enlarge photos, play and pause
movies, search our phonebooks, navigate maps, even present the news.
By
just lifting a finger we open locked doors, clock in and out of work, logon to
our laptops and ring up our purchases at the supermarket. And with a flick of our
wrist we can smash a virtual tennis ball on a Wii or wield a lightsaber on an Xbox Kinect.
Instead
of our personal computers having to learn a dictionary of dozens or hundreds of
our spoken commands, the vocabulary of today’s gestural computing is amazingly
concise, just a half-dozen or so words: Tap. Flick. Shake. Pinch. Stroke.
The
computer is at our fingertips. And it feels sexy.
Here’s
a video that beautifully demonstrates the power of what is possible today. It’s a short
demo of the iPad digital book “Our Choice” by Al Gore, given earlier this
year at TED. The technology was developed by Push Pop Press (who have just been
acquired by Facebook, so we may see this technology incorporated into future Facebook
developments).
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